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Diath
29 Jul 26 11:05 AM |
Added
Fixed
Changed
- Added the Black Market, a new auction house run by Vesper. Vesper can be found in Cyntara City's sewers. Each offer runs three separate auctions at once, one for Gold, one for Cyntara Coins and one for the new Shadow Coins. Rounds last 72 hours and settle at the daily reset.
- Added Shadow Coins, a new currency. They drop from world bosses, raid bosses and endgame bosses through the reward chest, and from the 25 task bosses that drop power tabs.
- Added three starting Black Market offers: a mystery item (essences, power tabs, experience fish, stamina refillers and more), a random charm (world boss charms, augmented world boss charms, mystery gift charms, a powerful cursed charm, and a new exclusive charm), and a cosmetic you do not own yet.
- Added the Shady Business achievement and the Kingpin title for winning a Black Market auction.
- Added ten new Ring Crafting modifiers: Attack Damage, Attack Speed and Wand Skill as prefixes, and Block Chance, Spell Block Chance, Spell Block Reduction, Resonance, Maximum Health, Maximum Mana and Effectiveness as suffixes.
- Added Alchemy Recipes and Ring Crafts counters to the player Inspect window, so you can see how many you have learned out of the total.
- Added two new season titles: Vanguard for the highest dungeon score and Grim Reaper for the highest monster kill count.
Fixed
- Fixed one Cursed Chest tier dropping a broken item instead of Crimson Shoes.
- Fixed Dungeon Talismans expiring a day past the weekly reset, which handed out a second talisman while the first was still valid. Talismans earned on reset day no longer expired the next day and got replaced by a random level 2 talisman.
- Fixed the Beastslayer Arena refusing re-entry for several hours after the daily quest chest had already reset. Both now reset at the same time.
- Fixed the Beastslayer Arena daily quest staying claimable forever after a single Deity clear. Each claim now requires a fresh clear, as the quest always stated.
- Fixed the final Four Swords lever still demanding all four players. It now follows the same solo rules as the first lever.
- Fixed Daily Reward streak bonuses at tiers 14 and 21 not granting their extra Dungeon and Task bonus level until the following day. The extra run is now available immediately when you claim.
- Fixed ring craft scrolls from loot and rewards handing out crafts you had already maxed. They now always teach something you can still rank up.
- Fixed Movement Speed in Inspect showing a number above the cap. Walking speed was always capped correctly, only the display was wrong. It now shows the real value and its cap, with your total bonus on hover.
- Fixed the Alchemy window showing your known recipes out of 129 when only 126 exist, so it could never reach 100%.
- Fixed the protector's cursed charm granting no Shielding at all.
- Fixed the piercing cursed charm granting a tenth of its Critical Chance.
- Fixed cursed charm fusion removing one of the stats it had just transferred.
- Fixed the Midnight Compass applying its experience buff without telling you.
- Fixed Queen Yvonne letting you rebirth below the required level. She now checks your level and tells you what you need.
- Fixed season titles going to only one player when several tied for first. Everyone tied now receives the title.
- Fixed season titles being won by staff characters, and fixed players who had never rebirthed being left out of the level ranking.
Changed
- Changed the training tile limit to a flat 10 per house, instead of 1 to 4 depending on house size.
- Doubled the drop chance of the Poet's Pen from the Eldritch Lord.
- Reduced the of immortality Eldritch Augment to a normal drop rate. It was listed twice and appeared roughly twice as often as any other augment.
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