Diath
07 Aug 20 08:23 AM |
Server:
Client:
- World Boss changes:
- Added a new world boss - the Shaper:
- The Shaper will spawn on Wednesdays and Sundays at 4 PM EST.
- The Shaper can be accessed through a portal on the Nightstalker spawn.
- The Shaper can drop three new exclusive endgame charms, one for each vocation.
- Defeating the Shaper will additioanlly reward the world with double experience and Artifact Tokens.
- World Ender's fire bomb spell now deals fire damage again instead of true damage.
- World Ender's fire bomb spell will now display a progress bar with the delay.
- Increased World Ender's fire bomb spell delay from 5 seconds to 7.5 seconds.
- Amirada and World Ender will now reward Artifact Tokens.
- Added protection zone to the World Ender's portal.
- Added non-pvp zone to the World Ender's boss arena.
- Amirada's and World Ender's health will now scale with party size.
- Added a new world boss - the Shaper:
- Artifact wands and rods received an AoE component at Artifact Level 10 that expands further at Artifact Level 20. The AoE component can only deal damage to monsters and deals 1/3rd of the main target damage.
- Fixed an issue with the Ice Barrage spell being completely cancelled when entering protection zone.
- The Ice Barrage spell will now choose monster target locations instead of random ones.
- Updated Breezy Garb and Traditionalist outfits in the addon system and the store.
- Players can now earn Tier Set Upgrade Tokens rewarded for boss kills on multiple characters.
- Fixed an issue with the raid system sending the exact location of the Assassin raid to Penny.
- Fixed an issue with the Renamer cooldown.
- Added !parcel command.
- The Mirage Archer will no longer auto attack through walls.
- Prey task kills are no longer used when killing monsters without a loot with the loot perk active
- Players will no longer receive +40% experience bonus when killing monsters while following another player with the auto walker enabled.
- Players can no longer use the House Teleport Scroll to enter a house in which they do not meet the level requirement to access.
- Players will no longer receive outfit effects, mounts and companions through the guild outfit command.
- Fixed an issue where Tyransict would not spawn in the Alternate Fate quest if a player in the boss room had a Mirage Archer summoned.
- Server functionality that takes the highest level on the server into account is now capped at level 1600 (thanks Xemos).
- Fixed an issue with a number of cooldown messages displaying a blank space if the remaining time was less than a second.
- The !artifact command will now use orange text instead of regular text.
- Fixed an issue with the "Nothing Personal… I Hope" achievement not being awarded properly.
- AoE arrows can no longer damage players.
- Removed elemental arrows from the Weapon Smith.
- Adjusted holy resistance of Culex Crystals.
- Reduced physical resistance of Stareaters.
- Fixed an issue with the Chisel Stacking Tool not working properly when placed in an inventory slot.
- Fixed the World Overview not taking catch-up reductions into account for Eidola and Frezzelar events.
- Updated Premium Scroll offer description.
- Warzone bosses will no longer reset unintentionally.
- Fixed an issue with the Reward Chest not working properly for bosses that teleport players on kill.
- Fixed an issue with the Special Beam Cannon spell not being blocked by magic walls if the magic wall was placed right in front of the player.
- The consecutive shots from Supreme Ethereal Spear and Swift Strike spells will no longer attack through walls.
- Players must now either meet the damage quota OR be within range of the boss during its death in order to receive the Reward Chest reward.
- Fixed a number of custom shops not showing item buy animation.
- Removed action cooldown check when moving items.
- The quest in the Warlocks spawn now requires 4 Mind Stones to be placed on basins instead of 4 players standing on pressure tiles to grant access to the Ferumbras Tower.
- The Fortitude and Holy Devotion spells can no longer absorb PvP damage.
- Fixed an issue with the Tier Set Upgrade Token not working properly when upgrading from T5 to T6.
- Players can no longer change their inventory items when template levels are applied.
- A number of login notifications will be now sent when reconnecting instead (this makes them show up when logging in after xlogging).
- Fixed an issue with players being able to sell their equipped charms through auto scripts.
- Players can no longer walk through level and quest doors if they do not meet the requirements when the doors are held open by others.
- Fixed an issue with the ATM withdraw dropping coins on the ground, the system will now only withdraw as many coins as the player can carry.
- Fixed an issue with Cyntara Coins weekly dungeon reward being dropped on the ground if the player does not have enough room in the inventory or capacity; they will be sent to inbox instead now.
- Fixed a number of bosses missing the boss tag for the purpose of boss damage.
Client:
- Added UseStackItem(itemId, size) auto script function. It can be used to use items on stack of exactly certain size (for instance for coin exchange).
- Removed Walk(direction) auto script function.
- Adjusted UseItemOnPos(itemId, x, y, z) and UseTileItemOnPos(itemId, x, y, z) auto script functions to only work if the player is within 1 SQM range of the target tile.
- Added HasCooldown(name) and HasBuff(name) auto script functions.
- Added graphics options to disable the rendering of spell effects, missiles, static text and animated text.
- Added graphics options to disable nameplates and texts cache which may be not properly supported on some hardware.
- The Auto Learn walker feature will now automatically disable when enabling the walker.
- Increased the size of auto preset menus.
- Fixed an issue with auto haste clearing the PvP paralyze.
- Weapon and ring refill will no longer attempt to refill using items found in corpses. This prevents an issue where the auto refill would swap out a player's item into a decaying corpse.
- Added boss attempts to the task window.
- Hovering over spell cooldowns will now display the spell name and the remaining cooldown.
- Removed rubberbanding effect from player walkthrough.
- Added Lure waypoint type to auto walker. When going through a Lure waypoint, the walker will temporarily ignore auto targeting.
- Added an option to disable prewalk, depending on the combination of ping, dash and other factors it may improve player walking (or make it worse).
- Auto targeting now supports comma separated list of monster names for the target name that allows for grouping of common settings for a set of monsters.
- Added Ice Barrage and Fist of the Heavens to the spell list.
Red likes this post.
God
08 Aug 20 02:03 AM |
mmm no ek nerf noice
unforgiven
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