Diath
01 Feb 25 03:04 PM |
Cyntara v17
Cyntara v17 will launch on February 15, 2025 at 4 PM EST (10 PM GMT+1).
Please keep in mind that these patch notes may not be final and may still change as we are still 2 weeks away from launch.
If you have any feedback regarding the changes or want to suggest some last minute adjustments, please voice your opinion on our Discord server.
Siege Raid
Siege Raid is a special type of raid that occurs in a random city every 4.5 hours.
Players must first defeat the raid General to gain access to a Siege Fortress.
Once inside the Siege Fortress, players will need to fight through a horde of monsters to reach the Siege Boss.
Defeating the Siege Boss will unlock a random World Buff for 45 minutes, and players will also receive Siege Tokens as a reward.
Siege Tokens are a resource that players can accumulate to enable a permanent minor World Buff for the next 24 hours.
In a future patch, we plan to expand this feature, allowing players to use the Siege Tokens to enhance the spawns of their choice.
Please note that Siege Raids will be disabled for the first seven days of the season.
Riches Vault of Cyntara
The Riches Vault of Cyntara is an endgame mini boss arena that offers players a chance at significantly upgrading a number of powerful endgame charms.
Additionally, players will have a chance of re-obtaining some of the quest items for the purpose of corruption and gearing alternate characters, as well as some extra goodies.
Players will need to pay an entry fee for each boss attempt using the Vault Tokens which can be obtained from Daily Quests of level 800 or higher.
New World Bosses
Cyntara v17 unveils three new World Bosses, presenting daring adventurers with fresh challenges.
Confront Zarael, the Shadow Sorcerer, in the elemental realm of darkness, face the Weaver in her treacherous spider cave, or battle Skorpyron, the Crystal Scorpion King, in his frigid lair.
Guild Kills Leaderboards
Quality of Life Changes
Minor Server Changes:
Minor Client Changes:
Cyntara v17 will launch on February 15, 2025 at 4 PM EST (10 PM GMT+1).
Please keep in mind that these patch notes may not be final and may still change as we are still 2 weeks away from launch.
If you have any feedback regarding the changes or want to suggest some last minute adjustments, please voice your opinion on our Discord server.
Siege Raid
Siege Raid is a special type of raid that occurs in a random city every 4.5 hours.
Players must first defeat the raid General to gain access to a Siege Fortress.
Once inside the Siege Fortress, players will need to fight through a horde of monsters to reach the Siege Boss.
Defeating the Siege Boss will unlock a random World Buff for 45 minutes, and players will also receive Siege Tokens as a reward.
Siege Tokens are a resource that players can accumulate to enable a permanent minor World Buff for the next 24 hours.
In a future patch, we plan to expand this feature, allowing players to use the Siege Tokens to enhance the spawns of their choice.
Please note that Siege Raids will be disabled for the first seven days of the season.
Riches Vault of Cyntara
The Riches Vault of Cyntara is an endgame mini boss arena that offers players a chance at significantly upgrading a number of powerful endgame charms.
Additionally, players will have a chance of re-obtaining some of the quest items for the purpose of corruption and gearing alternate characters, as well as some extra goodies.
Players will need to pay an entry fee for each boss attempt using the Vault Tokens which can be obtained from Daily Quests of level 800 or higher.
New World Bosses
Cyntara v17 unveils three new World Bosses, presenting daring adventurers with fresh challenges.
Confront Zarael, the Shadow Sorcerer, in the elemental realm of darkness, face the Weaver in her treacherous spider cave, or battle Skorpyron, the Crystal Scorpion King, in his frigid lair.
Guild Kills Leaderboards
- The World Board will now have a page dedicated to Guild Kills Leaderboards.
- The Guild Kills Leaderboards will be split into Overall and Weekly categories, displaying top guilds and top players in each category.
- Kills towards the Leaderboards will be counted for any kills between members of two different guilds.
- Every player can only contribute up to maximum of 10 kills towards an enemy's kill count within a 24 hour period.
- Kill contributions will count only if the target player is not below a 35% threshold of the killer's level.
- Rank #2-#5 overall players will receive the "Predator" permanent title at the end of the season.
- Rank #1 overall player will receive the "Apex Predator" permanent title at the send of the season.
- Players found cheating the system will be permanently disqualified from earning the titles.
Quality of Life Changes
- Items can now be favored in the NPC Trade Window; favored items will display at the top of the list.
- Outfits and mounts can now be favored in the Outfit Window; favored outfits and mounts will display at the top of the lists.
- The Mount context menu option and keybind will now summon a random favored mount; the option can be disabled in the client settings.
- Players can now send text-based tile pings to their party members from the tile context menu; there are client options for binding specific pings to send at your cursor location.
Minor Server Changes:
- Added new permanent end of the season titles:
- Loremaster - Awarded to the player with the highest Achievement Points in the Highscores.
- Fabled - Awarded to players with the 2nd to 5th highest Achievement Points in the Highscores.
- Zealot - Awarded to the player with the highest Level in the Highscores.
- Sworn - Awarded to players with the 2nd to 5th highest Level in the Highscores.
- Additionally, the Guild Hall located south of the Depot in the main city will be always granted to the player who unlocked the Loremaster title in the previous season.
- Increased the monster health and damage scaling in Dungeons.
- The Daily Reward streak bonuses now become permanent after reaching a streak of 14 days.
- Empowered and Infused monsters now have an increased chance to spawn Diabolic Gateways and Cursed Chests.
- Cursed Chests no longer spawn for players that had the Auto Walker enabled recently.
- The Indestructible talent no longer makes players immune to all damage for 4 seconds; instead it restores 75% of maximum health and mana and grants 50% Damage Reduction for 8 seconds.
- Fixed an issue where players couldn't receive the Malice Annihilator rewards under some circumstances.
- Increased the difficulty of the Malice Annihilator quest.
- Fixed the attack stats of Artifact Bows and Crossbows.
- Increased the maximum level of Artifact Weapons from 60 to 80.
- Added two new tiers of Artifact Weapons that unlock at level 70 and 80.
- Runes and ammunition are now infinite for players below the PvP level.
- Removed the level up present boxes.
- Increased the experience stage multipliers; compared to the previous season players will now roughly receive 40% more experience below level 400, 30% more below level 800, 20% more below level 1200 and 10% more above level 1200.
- The spawn levels are now recommendations rather than hard requirements; players can now enter spawns within a certain level threshold.
- Reworked buff spells:
- Removed the following spells: Concentration, Grand Concentration, Blood Rage, Ultimate Blood Rage, Sharpshooter, Ultimate Sharpshooter, Protector, and Ultimate Protector.
- Added a new offensive spell for all vocations: Blood Rage - Sacrifice 10% of your maximum health and mana, and take 5% of your maximum health and mana as damage every 2 seconds, and increase all Damage Dealt by 40%; you receive 10% increased Damage Taken for the duration.
- Added a new defensive spell for all vocations: Immortal Call - Restore 75% of maximum health and mana on cast, increase maximum health and mana by 20%, reduce all Damage Taken by 40% and restore 5% of maximum health and mana every 2 seconds for 30 seconds; you deal 40% reduced damage for the duration.
- The new spells are a reward from the Forgotten Spells quest.
- The Reward Chest loot from Ashmunrah now has a 20 hour cooldown.
- Fixed the Marsh Witch not tracking in Bestiary.
- Fixed an issue where players could not receive the Glorified Lumberjack achievement when leaving the Demon Oak reward room using a Teleport Scroll.
- Holiday NPCs will now automatically despawn when their respective Holiday period is over.
- Added new charm rewards to Demon Sanctum and Water Temple quests.
Minor Client Changes:
- The options in the top menus are now sorted alphabetically.
- Changed the default Targeting presets Chase Mode to "No Change".
- Hovering the Skills in the Skills Window now displays the base skill and the bonus.
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