Trith
16 Aug 16 02:04 AM |
Regarding the new paladin buffs and nerfs.
The increased damage. Its PERFECT in regards to monsters but should be lowered on mages. The only way I see it possible to do this would be to give mages extra physical prot. The damage allows us to actually hunt monsters and have meaningful damage instead of "oh god trith is here leeching our xp doing nothing".
However on players (mostly mages) this damage is SLIGHTLY too high (using infernals and op xbow). To balance this I think you should keep the damage the same and give mages 10-15% physical protection, because lowering our damage again would make us poopy.
The healing. The new healing sucks dick but its fair. I'm still tanky as hell but a lot easier to kill.
The increased damage. Its PERFECT in regards to monsters but should be lowered on mages. The only way I see it possible to do this would be to give mages extra physical prot. The damage allows us to actually hunt monsters and have meaningful damage instead of "oh god trith is here leeching our xp doing nothing".
However on players (mostly mages) this damage is SLIGHTLY too high (using infernals and op xbow). To balance this I think you should keep the damage the same and give mages 10-15% physical protection, because lowering our damage again would make us poopy.
The healing. The new healing sucks dick but its fair. I'm still tanky as hell but a lot easier to kill.
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