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Diath
15 Aug 25 06:53 PM |
Server (some of these changes have already been live):
- Mortal Kombat quest arena can now be optionally entered solo.
- Nemesis monsters can now always be looted by the player that spawned the Nemesis monster instead of the player that killed the monster.
- Nemesis monsters can no longer spawn from monsters that have non-container corpses.
- Nemesis items can no longer be disenchanted using the "Store Enchant" option.
- Shrine effects no longer get removed when entering the temple.
- Shrine effects now get removed when entering Dungeons, Void Realms, Events and special areas.
- Shrine effects can no longer be stacked, instead their duration is extended.
- Fixed an issue where the Elemental Nova shrine would not immediately work sometimes.
- Fixed an issue with Augment Potion status overlapping with Lever Boss cooldown state.
- Fixed an issue where some monsters could disappear from the Bestiary after deploying a hotfix.
- Fixed the Warzone 4 reward achievement not working.
- Adjusted upgraded Hell Core's animation.
- Restored !guildkills command.
- Void Invaders experience rewards now have diminishing returns similar to Cursed Chests.
- Fixed an issue with duplicate Void Invader instances.
- Added a safety guard to Zarael's Shadow Bolt spell that should prevent the spell from causing the server to hang.
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