Cyntara - Forum - Weekly Friday Patch #2
Diath
28 Jul 17 09:14 PM
Server:
  • Tony Bloodhunter will now list the monsters that count towards each prey.
  • Fixed Holy Icon charm not granting bonuses when equipped.
  • Fixed an issue with one of Culex's spells.
  • Added a new spawn "Outlaws" for players level 800.
  • Fixed an issue with the "An Alternate Fate" quest.
  • Added a new world event. You can find the Eidola Island entrance portal next to the Frezellar Island entrance.
  • Throwables can no longer be enchanted. (Assassin stars, glooth spears, etc.)
  • Fixed an issue with Oblivion lavaholes that could lead to the event to fail.
  • Fixed an issue with Amirada's AI.
  • The following bosses are now part of the reward chest system: Cyntarist, The Flood, Loraxtuz, Harbinger of Death, Culex, and Archimago.
  • Frag rewards have been disabled for the time being due to abuse by Daniel Antrx, Carlitos Antrx, Lucky Love, Druid Fisico, Druid Mileniun, and Bubba Mage. This is why we can't have nice things.
  • Added Dungeon Token Trader. You can find the NPC below the food vendor north of the depot.
  • Added Dungeon Token Cache next to the Dungeon Token Trader.
    • The cache grants Dungeon Tokens.
    • The cache can be opened every week after the Dungeon Talisman reset.
    • The cache can be opened only by players that have completed Dungeon Talisman run in the last week.
    • The amount of Dungeon Tokens depends on the type and level of the highest completed Dungeon Talisman run in the last week.
    • A flashing arrow will appear over the cache if a player enters the room and they can receive a reward from the cache.
  • Added Stamina Refiller
    • The stamina refiller has 96 hours (4 days) of cooldown.
    • The stamina refiller restores 10 hours of stamina with a hard cap of 40 hours (this means that it cannot refill stamina over 40 hours, if you use it at 32 hours, you will only get 8 hours rather than 10).
    • The stamina refiller can be obtained by turning in Event Points and Dungeon Tokens.
  • Paladin gear/enchantment changes
    • Naginata has been reworked into Ballistic Arrow which is infinite with 270 attack and 65% hit chance.
    • Ripper Lance has been reworked into Nightfall Arrow which is infinite with 350 attack and 80% hit chance.
    • The two new arrows will become obtainable in-game at a later date.
    • All infinite arrows (including the Crystal Arrow) can now receive up to 4 enchantment slots.
  • Spells:
    Annihilation (Exori Gran Ico)
    • Lowered the cooldown from 300 seconds to 90 seconds.
    Mass Healing (Exura Gran Mas Res)
    • Added !massheal command which allows you to exclude monsters and war enemies from the healing effect.
    NEW! Rejuvenation (Utura Sio "Target")
    • Profession: Druid
    • Level: 950
    • Mana Cost: 7500
    • Applies a healing over time buff to the target
    • You can have the buff active on up to 2 targets. Casting the spell on a 3rd target will cancel the effect for the 1st target.
    • You can only receive the buff from a single person at a time. The effect cannot be stacked from multiple sources.
    • Dying or logging out as the source will cancel the effect for all affected targets.
    • The effect ticks every 5 seconds for a total of 20 ticks.
    NEW! Healing Totem (Utevo Res Vita)
    • Profession: Druid
    • Level: 1200
    • Mana Cost: 40%
    • Soul Cost: 20
    • Summons a stationary totem that pulses healing AoE over time
    • You can only have one totem active at a time.
    • The totem will despawn if you run too far away.
    • The totem will not heal itself, summons, monsters nor war enemies.
    • The totem has 100,000 health and can be killed by players and monsters.
    • The totem cannot be healed by players.
    • The totem receives doubled damage from players.

Website:
  • Fixed a bug that wouldn't let us post this entire changelog ¯\_(ツ)_/¯


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