- Adjusted Nazi Zombies player requirement from 10 to 8.
- Re-added double paralyze to the paralyze rune.
- Adjusted the duration of Haste and Strong Haste spells as well as their mana costs.
- Updated the Wyrm spawn.
- Removed inactivity chat message from the Infected event.
- Fixed an issue that could cause the server to crash.
- Power Runes no longer proc in PvP situations.
- Slight adjustments to Paladins damage and durability.
- Fixed an issue with absorb hard cap not applying properly.
- Fixed an issue where transmog sets were not saving properly.
- Fixed an issue where a knight's "Cleave" Artifact Spell's splash damage could affect players.
- Fixed an issue where players could not attack members of their party or guildmates inside of PvP Zones.
- Reworked how Warzone boss portal entries work. The changes are intended to prevent the wait time that some players were experiencing when attempting to fight a Warzone boss.
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