23 Apr 20 11:18 AM
  • Adjusted Nazi Zombies player requirement from 10 to 8.
  • Re-added double paralyze to the paralyze rune.
  • Adjusted the duration of Haste and Strong Haste spells as well as their mana costs.
  • Updated the Wyrm spawn.
  • Removed inactivity chat message from the Infected event.
  • Fixed an issue that could cause the server to crash.
  • Power Runes no longer proc in PvP situations.
  • Slight adjustments to Paladins damage and durability.
  • Fixed an issue with absorb hard cap not applying properly.
  • Fixed an issue where transmog sets were not saving properly.
  • Fixed an issue where a knight's "Cleave" Artifact Spell's splash damage could affect players.
  • Fixed an issue where players could not attack members of their party or guildmates inside of PvP Zones.
  • Reworked how Warzone boss portal entries work. The changes are intended to prevent the wait time that some players were experiencing when attempting to fight a Warzone boss.

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